Video games have the technical means to solve said problem with an Old Save Bonus, wherein the previous game's conclusion becomes the player's personal canon in the sequel. This invariably occurs in adaptations to other media, such as novels, comics, and television. The major problem with Multiple Endings is that the sequel, should the developers decide to make one, obviously has to pick only one ending from which to continue the story - probably one of the good ones. Some designers include truly "neutral" multiple ends, letting the player decide whether they're good or bad. The Joke End, perhaps the rarest of all: some games contain joke endings which are usually the most difficult to obtain, generally requiring the player to be on a New Game+ playthrough and/or use some MacGuffin or play in a totally non-standard way.Bad Ends are, paradoxically, sought out in certain dodgier video games. The phrase BAD END itself is an Iris Out-type meme, well-recognized in modern parody. The longer and genuinely Bad End, where the more devoted but failed gamer is rewarded with a more prolonged, but depressing and/or outright disturbing ending.The variably-used Poor End, when the player makes a decision that prevents the story from progressing any further for obvious reasons, making this ending effectively a Non Standard Game Over.As the name implies, this is the best out of several possible "Good Ends", and almost always overlaps with the Golden Ending. The Good+/Best End, where all the available content is opened up or shown.Also, don't be surprised if there's a True Final Boss at the end of this road. The "True End" often overlaps with the Golden Ending, but not always. The "True End" usually reveals most if not everything that happened in the other storylines, while some events remain mysterious even when the "Good End" is achieved. When it is still locked, trying to get the "True End" usually results in the "Standard End" or "Bad End" below. It basically forces the player to finish the game with the "Good End" in order to unlock the path of the true story. In many Dating Sims, this ending may not be achievable if other endings are not achieved yet. The True End, the primary plot ending of a game that has multiple endings.In dating sims, this is usually the one where the player character gets laid. Sometimes referred to as the Golden Ending (especially if the lesser options simply aren't that good). The Good End, one or more character-specific endings on a positive note.Alternatively, it ends the story on a decently happy note, but leaves some massive plot threads hanging with minimal resolution. This is usually very short or unfulfilling, such as a blank staff roll, if the game is trying to push 100% Completion on you. Often called the Normal End by Visual Novel fans.
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